Wir machen die Welten hinter der Idee sichtbar, und füllen sie mit
Leben. Wo auch immer eine Geschichte darauf wartet, erzählt zu werden,
packen wir sie in Bilder, und setzen sie in Bewegung.
Unsere Spezialität ist die stilisierte, cartoonartige Darstellung. Wir
drehen, verzerren, übertreiben, malen in leuchtenden Farben, bis
alles großartig aussieht.
Wo auch immer es gilt, eine Geschichte zu erzählen, eine Nachricht zu
übermitteln, ein Verfahren zu beschreiben, ein Problem zu erklären,
kann euch die visuelle Erzählform helfen, euer Publikum zu erreichen,
es das
Wherever there's a tale to be told, a message to be conveyed, a procedure to
be described, a problem to be explained, visual storytelling can help you to
make the point with your audience, help them feel the tale and
connect to the world.
→Read on
Want to produce a CG animated movie, and need a hand? You know how it's
played - drop us a line or give us a call! We're happy to help!
On your way to win a budget and in need of a teaser or pilot short? Don't hesitate and call us! →Read on
On your way to win a budget and in need of a teaser or pilot short? Don't hesitate and call us! →Read on
Entertaining ways to make the point are often hidden at unexpected places.
For the driest of matters, the dustiest of paragraphs there's a chance
there's an allegory out there in the wild, waiting to be discovered and
turned into a catching tale that will mesmerize audiences.
We'd be glad to unearth that allegory, and find the visuals to cast it on screen.
→Read on
We'd be glad to unearth that allegory, and find the visuals to cast it on screen.
→Read on
Here's an example: Bookmakers, an edutainment short produced for
Nedler Beratung, an occupational
psychology consultancy, to be used in their trainings, as an entertaining way
to introduce common traps and pitfalls to avoid when confronted with high
workloads. Instead of showing ordinary everyday work life, we went for a
completely fictional setting ...
→Read on
→Read on
We have worked with several studios and artists to help them successfully
complete their projects.
Our Tools
In our work we mostly rely on open source tools. Our pipeline employs- Blender 2.79-3.x
- Houdini 16-19
- SpeedTree modeller
- Gimp, Krita, Inkscape
- subversion as a version management tool
- Rigging →Reel
- Animation →Reel
- Scribbles, Storyboards, Animatic, Story Telling
- Shaders (BI, Cycles, Eevee, Mantra)
- Dynamics/Simulations (fluids, oceans, RBD, Vellum cloth, softbodies & grains, FEM basics, crowd basics)
- Modelling (including procedural modelling) and Sculpting
- Scripting in Python and VEX
I'm interested - but How Does it Work?
Simple: you reach out to us, and we talk. We'll ask you a lot of questions to learn as much as we can about your idea and motivation, the project's goal and audience, any relevant background information. At that stage, don't hesitate to be verbose - the more we get to know, the better we'll be able to work alongside your vision.→Read on here.
El Dinero (So what does it cost?)
Movie production is a complex task that very much depends on the nature of the story to be told: length (obviously), style, number of locations and characters and many factors more determine the size of effort required to make it happen. Before production can even start though, the most important step of all has to happen: the story has to be worked out in all its details (usually in the form of a script, storyboards, an animatic), and with it a concise idea about the visual side of things - how characters and things in the movie should look like. We are happy to develop all that for you (in fact, this is probably the most thrilling part of the process), however it is also a significant part of the overall effort, and on top of that the very foundation required to make any educated estimates regarding subsequent production efforts at all.However it is possible to do very rough estimates, based on projects we have already completed ourselves, and on the experience others have made. Our own rule of thumb that has proven itself on numerous occasions is:
- one minute of final quality CG animation, medium complexity (one location, 1-2 stylized characters, few and simple assets) roughly equals $4000-$5000.
- For a solo rigged character, medium complexity, we typically charge around $1500.